Wargaming's Battleline Tactics, developed in the Berlin studio.
A mobile strategic free-to-play game.
I had the pleasure to work as creative director on this amazing project. Working to create a fresh look and feel, that felt very comfortably 'fantasy' and had high production values.
I recruited a small, but highly capable core team. Together we set up a large art pipeline with 50+ external artists to produce hundreds of uniquely designed and animated assets in a very short time.
A mobile strategic free-to-play game.
I had the pleasure to work as creative director on this amazing project. Working to create a fresh look and feel, that felt very comfortably 'fantasy' and had high production values.
I recruited a small, but highly capable core team. Together we set up a large art pipeline with 50+ external artists to produce hundreds of uniquely designed and animated assets in a very short time.